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gf/g/util/gconv/gconv_slice.go

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2018-09-28 13:33:41 +08:00
// Copyright 2017 gf Author(https://gitee.com/johng/gf). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://gitee.com/johng/gf.
package gconv
import "fmt"
// 任意类型转换为[]int类型
func Ints(i interface{}) []int {
if i == nil {
return nil
}
if r, ok := i.([]int); ok {
return r
} else {
array := make([]int, 0)
switch i.(type) {
case []string:
for _, v := range i.([]string) {
array = append(array, Int(v))
}
case []int8:
for _, v := range i.([]int8) {
array = append(array, Int(v))
}
case []int16:
for _, v := range i.([]int16) {
array = append(array, Int(v))
}
case []int32:
for _, v := range i.([]int32) {
array = append(array, Int(v))
}
case []int64:
for _, v := range i.([]int64) {
array = append(array, Int(v))
}
case []uint:
for _, v := range i.([]uint) {
array = append(array, Int(v))
}
case []uint8:
for _, v := range i.([]uint8) {
array = append(array, Int(v))
}
case []uint16:
for _, v := range i.([]uint16) {
array = append(array, Int(v))
}
case []uint32:
for _, v := range i.([]uint32) {
array = append(array, Int(v))
}
case []uint64:
for _, v := range i.([]uint64) {
array = append(array, Int(v))
}
case []bool:
for _, v := range i.([]bool) {
array = append(array, Int(v))
}
case []float32:
for _, v := range i.([]float32) {
array = append(array, Int(v))
}
case []float64:
for _, v := range i.([]float64) {
array = append(array, Int(v))
}
case []interface{}:
for _, v := range i.([]interface{}) {
array = append(array, Int(v))
}
}
if len(array) > 0 {
return array
}
}
return []int{Int(i)}
}
// 任意类型转换为[]string类型
func Strings(i interface{}) []string {
if i == nil {
return nil
}
if r, ok := i.([]string); ok {
return r
} else {
array := make([]string, 0)
switch i.(type) {
case []int:
for _, v := range i.([]int) {
array = append(array, String(v))
}
case []int8:
for _, v := range i.([]int8) {
array = append(array, String(v))
}
case []int16:
for _, v := range i.([]int16) {
array = append(array, String(v))
}
case []int32:
for _, v := range i.([]int32) {
array = append(array, String(v))
}
case []int64:
for _, v := range i.([]int64) {
array = append(array, String(v))
}
case []uint:
for _, v := range i.([]uint) {
array = append(array, String(v))
}
case []uint8:
for _, v := range i.([]uint8) {
array = append(array, String(v))
}
case []uint16:
for _, v := range i.([]uint16) {
array = append(array, String(v))
}
case []uint32:
for _, v := range i.([]uint32) {
array = append(array, String(v))
}
case []uint64:
for _, v := range i.([]uint64) {
array = append(array, String(v))
}
case []bool:
for _, v := range i.([]bool) {
array = append(array, String(v))
}
case []float32:
for _, v := range i.([]float32) {
array = append(array, String(v))
}
case []float64:
for _, v := range i.([]float64) {
array = append(array, String(v))
}
case []interface{}:
for _, v := range i.([]interface{}) {
array = append(array, String(v))
}
}
if len(array) > 0 {
return array
}
}
return []string{fmt.Sprintf("%v", i)}
}
// 任意类型转换为[]float64类型
func Floats(i interface{}) []float64 {
if i == nil {
return nil
}
if r, ok := i.([]float64); ok {
return r
} else {
array := make([]float64, 0)
switch i.(type) {
case []string:
for _, v := range i.([]string) {
array = append(array, Float64(v))
}
case []int:
for _, v := range i.([]int) {
array = append(array, Float64(v))
}
case []int8:
for _, v := range i.([]int8) {
array = append(array, Float64(v))
}
case []int16:
for _, v := range i.([]int16) {
array = append(array, Float64(v))
}
case []int32:
for _, v := range i.([]int32) {
array = append(array, Float64(v))
}
case []int64:
for _, v := range i.([]int64) {
array = append(array, Float64(v))
}
case []uint:
for _, v := range i.([]uint) {
array = append(array, Float64(v))
}
case []uint8:
for _, v := range i.([]uint8) {
array = append(array, Float64(v))
}
case []uint16:
for _, v := range i.([]uint16) {
array = append(array, Float64(v))
}
case []uint32:
for _, v := range i.([]uint32) {
array = append(array, Float64(v))
}
case []uint64:
for _, v := range i.([]uint64) {
array = append(array, Float64(v))
}
case []bool:
for _, v := range i.([]bool) {
array = append(array, Float64(v))
}
case []float32:
for _, v := range i.([]float32) {
array = append(array, Float64(v))
}
case []interface{}:
for _, v := range i.([]interface{}) {
array = append(array, Float64(v))
}
}
if len(array) > 0 {
return array
}
}
return []float64{Float64(i)}
}
// 任意类型转换为[]interface{}类型
func Interfaces(i interface{}) []interface{} {
if i == nil {
return nil
}
if r, ok := i.([]interface{}); ok {
return r
} else {
array := make([]interface{}, 0)
switch i.(type) {
case []string:
for _, v := range i.([]string) {
array = append(array, v)
}
case []int:
for _, v := range i.([]int) {
array = append(array, v)
}
case []int8:
for _, v := range i.([]int8) {
array = append(array, v)
}
case []int16:
for _, v := range i.([]int16) {
array = append(array, v)
}
case []int32:
for _, v := range i.([]int32) {
array = append(array, v)
}
case []int64:
for _, v := range i.([]int64) {
array = append(array, v)
}
case []uint:
for _, v := range i.([]uint) {
array = append(array, v)
}
case []uint8:
for _, v := range i.([]uint8) {
array = append(array, v)
}
case []uint16:
for _, v := range i.([]uint16) {
array = append(array, v)
}
case []uint32:
for _, v := range i.([]uint32) {
array = append(array, v)
}
case []uint64:
for _, v := range i.([]uint64) {
array = append(array, v)
}
case []bool:
for _, v := range i.([]bool) {
array = append(array, v)
}
case []float32:
for _, v := range i.([]float32) {
array = append(array, v)
}
case []float64:
for _, v := range i.([]float64) {
array = append(array, v)
}
}
if len(array) > 0 {
return array
}
}
return []interface{}{i}
2018-09-28 13:33:41 +08:00
}