// Copyright 2017 gf Author(https://github.com/gogf/gf). All Rights Reserved. // // This Source Code Form is subject to the terms of the MIT License. // If a copy of the MIT was not distributed with this file, // You can obtain one at https://github.com/gogf/gf. package gconv import ( "github.com/gogf/gf/g/text/gstr" "reflect" ) // Ints converts to []int. func Ints(i interface{}) []int { if i == nil { return nil } if r, ok := i.([]int); ok { return r } else { array := make([]int, 0) switch i.(type) { case []string: for _, v := range i.([]string) { array = append(array, Int(v)) } case []int8: for _, v := range i.([]int8) { array = append(array, Int(v)) } case []int16: for _, v := range i.([]int16) { array = append(array, Int(v)) } case []int32: for _, v := range i.([]int32) { array = append(array, Int(v)) } case []int64: for _, v := range i.([]int64) { array = append(array, Int(v)) } case []uint: for _, v := range i.([]uint) { array = append(array, Int(v)) } case []uint8: for _, v := range i.([]uint8) { array = append(array, Int(v)) } case []uint16: for _, v := range i.([]uint16) { array = append(array, Int(v)) } case []uint32: for _, v := range i.([]uint32) { array = append(array, Int(v)) } case []uint64: for _, v := range i.([]uint64) { array = append(array, Int(v)) } case []bool: for _, v := range i.([]bool) { array = append(array, Int(v)) } case []float32: for _, v := range i.([]float32) { array = append(array, Int(v)) } case []float64: for _, v := range i.([]float64) { array = append(array, Int(v)) } case []interface{}: for _, v := range i.([]interface{}) { array = append(array, Int(v)) } default: return []int{Int(i)} } return array } } // Strings converts to []string. func Strings(i interface{}) []string { if i == nil { return nil } if r, ok := i.([]string); ok { return r } else { array := make([]string, 0) switch i.(type) { case []int: for _, v := range i.([]int) { array = append(array, String(v)) } case []int8: for _, v := range i.([]int8) { array = append(array, String(v)) } case []int16: for _, v := range i.([]int16) { array = append(array, String(v)) } case []int32: for _, v := range i.([]int32) { array = append(array, String(v)) } case []int64: for _, v := range i.([]int64) { array = append(array, String(v)) } case []uint: for _, v := range i.([]uint) { array = append(array, String(v)) } case []uint8: for _, v := range i.([]uint8) { array = append(array, String(v)) } case []uint16: for _, v := range i.([]uint16) { array = append(array, String(v)) } case []uint32: for _, v := range i.([]uint32) { array = append(array, String(v)) } case []uint64: for _, v := range i.([]uint64) { array = append(array, String(v)) } case []bool: for _, v := range i.([]bool) { array = append(array, String(v)) } case []float32: for _, v := range i.([]float32) { array = append(array, String(v)) } case []float64: for _, v := range i.([]float64) { array = append(array, String(v)) } case []interface{}: for _, v := range i.([]interface{}) { array = append(array, String(v)) } default: return []string{String(i)} } return array } } // Strings converts to []float64. func Floats(i interface{}) []float64 { if i == nil { return nil } if r, ok := i.([]float64); ok { return r } else { array := make([]float64, 0) switch i.(type) { case []string: for _, v := range i.([]string) { array = append(array, Float64(v)) } case []int: for _, v := range i.([]int) { array = append(array, Float64(v)) } case []int8: for _, v := range i.([]int8) { array = append(array, Float64(v)) } case []int16: for _, v := range i.([]int16) { array = append(array, Float64(v)) } case []int32: for _, v := range i.([]int32) { array = append(array, Float64(v)) } case []int64: for _, v := range i.([]int64) { array = append(array, Float64(v)) } case []uint: for _, v := range i.([]uint) { array = append(array, Float64(v)) } case []uint8: for _, v := range i.([]uint8) { array = append(array, Float64(v)) } case []uint16: for _, v := range i.([]uint16) { array = append(array, Float64(v)) } case []uint32: for _, v := range i.([]uint32) { array = append(array, Float64(v)) } case []uint64: for _, v := range i.([]uint64) { array = append(array, Float64(v)) } case []bool: for _, v := range i.([]bool) { array = append(array, Float64(v)) } case []float32: for _, v := range i.([]float32) { array = append(array, Float64(v)) } case []interface{}: for _, v := range i.([]interface{}) { array = append(array, Float64(v)) } default: return []float64{Float64(i)} } return array } } // Interfaces converts to []interface{}. func Interfaces(i interface{}) []interface{} { if i == nil { return nil } if r, ok := i.([]interface{}); ok { return r } else { array := make([]interface{}, 0) switch i.(type) { case []string: for _, v := range i.([]string) { array = append(array, v) } case []int: for _, v := range i.([]int) { array = append(array, v) } case []int8: for _, v := range i.([]int8) { array = append(array, v) } case []int16: for _, v := range i.([]int16) { array = append(array, v) } case []int32: for _, v := range i.([]int32) { array = append(array, v) } case []int64: for _, v := range i.([]int64) { array = append(array, v) } case []uint: for _, v := range i.([]uint) { array = append(array, v) } case []uint8: for _, v := range i.([]uint8) { array = append(array, v) } case []uint16: for _, v := range i.([]uint16) { array = append(array, v) } case []uint32: for _, v := range i.([]uint32) { array = append(array, v) } case []uint64: for _, v := range i.([]uint64) { array = append(array, v) } case []bool: for _, v := range i.([]bool) { array = append(array, v) } case []float32: for _, v := range i.([]float32) { array = append(array, v) } case []float64: for _, v := range i.([]float64) { array = append(array, v) } default: // Finally we use reflection. rv := reflect.ValueOf(i) kind := rv.Kind() // If it's pointer, find the real type. if kind == reflect.Ptr { rv = rv.Elem() kind = rv.Kind() } switch kind { case reflect.Slice: fallthrough case reflect.Array: for i := 0; i < rv.Len(); i++ { array = append(array, rv.Index(i).Interface()) } case reflect.Struct: rt := rv.Type() for i := 0; i < rv.NumField(); i++ { // Only public attributes. if !gstr.IsLetterUpper(rt.Field(i).Name[0]) { continue } array = append(array, rv.Field(i).Interface()) } default: return []interface{}{i} } } return array } } // Maps converts to []map[string]interface{}. func Maps(i interface{}) []map[string]interface{} { if i == nil { return nil } if r, ok := i.([]map[string]interface{}); ok { return r } else { array := Interfaces(i) if len(array) == 0 { return nil } list := make([]map[string]interface{}, len(array)) for k, v := range array { list[k] = Map(v) } return list } }