// Copyright 2017 gf Author(https://gitee.com/johng/gf). All Rights Reserved. // // This Source Code Form is subject to the terms of the MIT License. // If a copy of the MIT was not distributed with this file, // You can obtain one at https://gitee.com/johng/gf. // package gmap import ( "sync" ) type StringBoolMap struct { sync.RWMutex m map[string]bool } func NewStringBoolMap() *StringBoolMap { return &StringBoolMap{ m: make(map[string]bool), } } // 哈希表克隆 func (this *StringBoolMap) Clone() *map[string]bool { m := make(map[string]bool) this.RLock() for k, v := range this.m { m[k] = v } this.RUnlock() return &m } // 设置键值对 func (this *StringBoolMap) Set(key string, val bool) { this.Lock() this.m[key] = val this.Unlock() } // 批量设置键值对 func (this *StringBoolMap) BatchSet(m map[string]bool) { this.Lock() for k, v := range m { this.m[k] = v } this.Unlock() } // 获取键值 func (this *StringBoolMap) Get(key string) (bool) { this.RLock() val, _ := this.m[key] this.RUnlock() return val } // 删除键值对 func (this *StringBoolMap) Remove(key string) { this.Lock() delete(this.m, key) this.Unlock() } // 批量删除键值对 func (this *StringBoolMap) BatchRemove(keys []string) { this.Lock() for _, key := range keys { delete(this.m, key) } this.Unlock() } // 返回对应的键值,并删除该键值 func (this *StringBoolMap) GetAndRemove(key string) (bool) { this.Lock() val, exists := this.m[key] if exists { delete(this.m, key) } this.Unlock() return val } // 返回键列表 func (this *StringBoolMap) Keys() []string { this.RLock() keys := make([]string, 0) for key, _ := range this.m { keys = append(keys, key) } this.RUnlock() return keys } // 返回值列表(注意是随机排序) //func (this *StringBoolMap) Values() []bool { // this.RLock() // vals := make([]bool, 0) // for _, val := range this.m { // vals = append(vals, val) // } // this.RUnlock() // return vals //} // 是否存在某个键 func (this *StringBoolMap) Contains(key string) bool { this.RLock() _, exists := this.m[key] this.RUnlock() return exists } // 哈希表大小 func (this *StringBoolMap) Size() int { this.RLock() len := len(this.m) this.RUnlock() return len } // 哈希表是否为空 func (this *StringBoolMap) IsEmpty() bool { this.RLock() empty := (len(this.m) == 0) this.RUnlock() return empty } // 清空哈希表 func (this *StringBoolMap) Clear() { this.Lock() this.m = make(map[string]bool) this.Unlock() }