// Copyright GoFrame Author(https://goframe.org). All Rights Reserved. // // This Source Code Form is subject to the terms of the MIT License. // If a copy of the MIT was not distributed with this file, // You can obtain one at https://github.com/gogf/gf. package garray import ( "bytes" "math" "sort" "strings" "github.com/gogf/gf/v2/internal/json" "github.com/gogf/gf/v2/internal/rwmutex" "github.com/gogf/gf/v2/text/gstr" "github.com/gogf/gf/v2/util/gconv" "github.com/gogf/gf/v2/util/grand" ) // SortedStrArray is a golang sorted string array with rich features. // It is using increasing order in default, which can be changed by // setting it a custom comparator. // It contains a concurrent-safe/unsafe switch, which should be set // when its initialization and cannot be changed then. type SortedStrArray struct { mu rwmutex.RWMutex array []string unique bool // Whether enable unique feature(false) comparator func(a, b string) int // Comparison function(it returns -1: a < b; 0: a == b; 1: a > b) } // NewSortedStrArray creates and returns an empty sorted array. // The parameter `safe` is used to specify whether using array in concurrent-safety, // which is false in default. func NewSortedStrArray(safe ...bool) *SortedStrArray { return NewSortedStrArraySize(0, safe...) } // NewSortedStrArrayComparator creates and returns an empty sorted array with specified comparator. // The parameter `safe` is used to specify whether using array in concurrent-safety which is false in default. func NewSortedStrArrayComparator(comparator func(a, b string) int, safe ...bool) *SortedStrArray { array := NewSortedStrArray(safe...) array.comparator = comparator return array } // NewSortedStrArraySize create and returns an sorted array with given size and cap. // The parameter `safe` is used to specify whether using array in concurrent-safety, // which is false in default. func NewSortedStrArraySize(cap int, safe ...bool) *SortedStrArray { return &SortedStrArray{ mu: rwmutex.Create(safe...), array: make([]string, 0, cap), comparator: defaultComparatorStr, } } // NewSortedStrArrayFrom creates and returns an sorted array with given slice `array`. // The parameter `safe` is used to specify whether using array in concurrent-safety, // which is false in default. func NewSortedStrArrayFrom(array []string, safe ...bool) *SortedStrArray { a := NewSortedStrArraySize(0, safe...) a.array = array quickSortStr(a.array, a.getComparator()) return a } // NewSortedStrArrayFromCopy creates and returns an sorted array from a copy of given slice `array`. // The parameter `safe` is used to specify whether using array in concurrent-safety, // which is false in default. func NewSortedStrArrayFromCopy(array []string, safe ...bool) *SortedStrArray { newArray := make([]string, len(array)) copy(newArray, array) return NewSortedStrArrayFrom(newArray, safe...) } // SetArray sets the underlying slice array with the given `array`. func (a *SortedStrArray) SetArray(array []string) *SortedStrArray { a.mu.Lock() defer a.mu.Unlock() a.array = array quickSortStr(a.array, a.getComparator()) return a } // At returns the value by the specified index. // If the given `index` is out of range of the array, it returns an empty string. func (a *SortedStrArray) At(index int) (value string) { value, _ = a.Get(index) return } // Sort sorts the array in increasing order. // The parameter `reverse` controls whether sort // in increasing order(default) or decreasing order. func (a *SortedStrArray) Sort() *SortedStrArray { a.mu.Lock() defer a.mu.Unlock() quickSortStr(a.array, a.getComparator()) return a } // Add adds one or multiple values to sorted array, the array always keeps sorted. // It's alias of function Append, see Append. func (a *SortedStrArray) Add(values ...string) *SortedStrArray { return a.Append(values...) } // Append adds one or multiple values to sorted array, the array always keeps sorted. func (a *SortedStrArray) Append(values ...string) *SortedStrArray { if len(values) == 0 { return a } a.mu.Lock() defer a.mu.Unlock() for _, value := range values { index, cmp := a.binSearch(value, false) if a.unique && cmp == 0 { continue } if index < 0 { a.array = append(a.array, value) continue } if cmp > 0 { index++ } rear := append([]string{}, a.array[index:]...) a.array = append(a.array[0:index], value) a.array = append(a.array, rear...) } return a } // Get returns the value by the specified index. // If the given `index` is out of range of the array, the `found` is false. func (a *SortedStrArray) Get(index int) (value string, found bool) { a.mu.RLock() defer a.mu.RUnlock() if index < 0 || index >= len(a.array) { return "", false } return a.array[index], true } // Remove removes an item by index. // If the given `index` is out of range of the array, the `found` is false. func (a *SortedStrArray) Remove(index int) (value string, found bool) { a.mu.Lock() defer a.mu.Unlock() return a.doRemoveWithoutLock(index) } // doRemoveWithoutLock removes an item by index without lock. func (a *SortedStrArray) doRemoveWithoutLock(index int) (value string, found bool) { if index < 0 || index >= len(a.array) { return "", false } // Determine array boundaries when deleting to improve deletion efficiency. if index == 0 { value := a.array[0] a.array = a.array[1:] return value, true } else if index == len(a.array)-1 { value := a.array[index] a.array = a.array[:index] return value, true } // If it is a non-boundary delete, // it will involve the creation of an array, // then the deletion is less efficient. value = a.array[index] a.array = append(a.array[:index], a.array[index+1:]...) return value, true } // RemoveValue removes an item by value. // It returns true if value is found in the array, or else false if not found. func (a *SortedStrArray) RemoveValue(value string) bool { a.mu.Lock() defer a.mu.Unlock() if i, r := a.binSearch(value, false); r == 0 { _, res := a.doRemoveWithoutLock(i) return res } return false } // RemoveValues removes an item by `values`. func (a *SortedStrArray) RemoveValues(values ...string) { a.mu.Lock() defer a.mu.Unlock() for _, value := range values { if i, r := a.binSearch(value, false); r == 0 { a.doRemoveWithoutLock(i) } } } // PopLeft pops and returns an item from the beginning of array. // Note that if the array is empty, the `found` is false. func (a *SortedStrArray) PopLeft() (value string, found bool) { a.mu.Lock() defer a.mu.Unlock() if len(a.array) == 0 { return "", false } value = a.array[0] a.array = a.array[1:] return value, true } // PopRight pops and returns an item from the end of array. // Note that if the array is empty, the `found` is false. func (a *SortedStrArray) PopRight() (value string, found bool) { a.mu.Lock() defer a.mu.Unlock() index := len(a.array) - 1 if index < 0 { return "", false } value = a.array[index] a.array = a.array[:index] return value, true } // PopRand randomly pops and return an item out of array. // Note that if the array is empty, the `found` is false. func (a *SortedStrArray) PopRand() (value string, found bool) { a.mu.Lock() defer a.mu.Unlock() return a.doRemoveWithoutLock(grand.Intn(len(a.array))) } // PopRands randomly pops and returns `size` items out of array. // If the given `size` is greater than size of the array, it returns all elements of the array. // Note that if given `size` <= 0 or the array is empty, it returns nil. func (a *SortedStrArray) PopRands(size int) []string { a.mu.Lock() defer a.mu.Unlock() if size <= 0 || len(a.array) == 0 { return nil } if size >= len(a.array) { size = len(a.array) } array := make([]string, size) for i := 0; i < size; i++ { array[i], _ = a.doRemoveWithoutLock(grand.Intn(len(a.array))) } return array } // PopLefts pops and returns `size` items from the beginning of array. // If the given `size` is greater than size of the array, it returns all elements of the array. // Note that if given `size` <= 0 or the array is empty, it returns nil. func (a *SortedStrArray) PopLefts(size int) []string { a.mu.Lock() defer a.mu.Unlock() if size <= 0 || len(a.array) == 0 { return nil } if size >= len(a.array) { array := a.array a.array = a.array[:0] return array } value := a.array[0:size] a.array = a.array[size:] return value } // PopRights pops and returns `size` items from the end of array. // If the given `size` is greater than size of the array, it returns all elements of the array. // Note that if given `size` <= 0 or the array is empty, it returns nil. func (a *SortedStrArray) PopRights(size int) []string { a.mu.Lock() defer a.mu.Unlock() if size <= 0 || len(a.array) == 0 { return nil } index := len(a.array) - size if index <= 0 { array := a.array a.array = a.array[:0] return array } value := a.array[index:] a.array = a.array[:index] return value } // Range picks and returns items by range, like array[start:end]. // Notice, if in concurrent-safe usage, it returns a copy of slice; // else a pointer to the underlying data. // // If `end` is negative, then the offset will start from the end of array. // If `end` is omitted, then the sequence will have everything from start up // until the end of the array. func (a *SortedStrArray) Range(start int, end ...int) []string { a.mu.RLock() defer a.mu.RUnlock() offsetEnd := len(a.array) if len(end) > 0 && end[0] < offsetEnd { offsetEnd = end[0] } if start > offsetEnd { return nil } if start < 0 { start = 0 } array := ([]string)(nil) if a.mu.IsSafe() { array = make([]string, offsetEnd-start) copy(array, a.array[start:offsetEnd]) } else { array = a.array[start:offsetEnd] } return array } // SubSlice returns a slice of elements from the array as specified // by the `offset` and `size` parameters. // If in concurrent safe usage, it returns a copy of the slice; else a pointer. // // If offset is non-negative, the sequence will start at that offset in the array. // If offset is negative, the sequence will start that far from the end of the array. // // If length is given and is positive, then the sequence will have up to that many elements in it. // If the array is shorter than the length, then only the available array elements will be present. // If length is given and is negative then the sequence will stop that many elements from the end of the array. // If it is omitted, then the sequence will have everything from offset up until the end of the array. // // Any possibility crossing the left border of array, it will fail. func (a *SortedStrArray) SubSlice(offset int, length ...int) []string { a.mu.RLock() defer a.mu.RUnlock() size := len(a.array) if len(length) > 0 { size = length[0] } if offset > len(a.array) { return nil } if offset < 0 { offset = len(a.array) + offset if offset < 0 { return nil } } if size < 0 { offset += size size = -size if offset < 0 { return nil } } end := offset + size if end > len(a.array) { end = len(a.array) size = len(a.array) - offset } if a.mu.IsSafe() { s := make([]string, size) copy(s, a.array[offset:]) return s } else { return a.array[offset:end] } } // Sum returns the sum of values in an array. func (a *SortedStrArray) Sum() (sum int) { a.mu.RLock() defer a.mu.RUnlock() for _, v := range a.array { sum += gconv.Int(v) } return } // Len returns the length of array. func (a *SortedStrArray) Len() int { a.mu.RLock() length := len(a.array) a.mu.RUnlock() return length } // Slice returns the underlying data of array. // Note that, if it's in concurrent-safe usage, it returns a copy of underlying data, // or else a pointer to the underlying data. func (a *SortedStrArray) Slice() []string { array := ([]string)(nil) if a.mu.IsSafe() { a.mu.RLock() defer a.mu.RUnlock() array = make([]string, len(a.array)) copy(array, a.array) } else { array = a.array } return array } // Interfaces returns current array as []interface{}. func (a *SortedStrArray) Interfaces() []interface{} { a.mu.RLock() defer a.mu.RUnlock() array := make([]interface{}, len(a.array)) for k, v := range a.array { array[k] = v } return array } // Contains checks whether a value exists in the array. func (a *SortedStrArray) Contains(value string) bool { return a.Search(value) != -1 } // ContainsI checks whether a value exists in the array with case-insensitively. // Note that it internally iterates the whole array to do the comparison with case-insensitively. func (a *SortedStrArray) ContainsI(value string) bool { a.mu.RLock() defer a.mu.RUnlock() if len(a.array) == 0 { return false } for _, v := range a.array { if strings.EqualFold(v, value) { return true } } return false } // Search searches array by `value`, returns the index of `value`, // or returns -1 if not exists. func (a *SortedStrArray) Search(value string) (index int) { if i, r := a.binSearch(value, true); r == 0 { return i } return -1 } // Binary search. // It returns the last compared index and the result. // If `result` equals to 0, it means the value at `index` is equals to `value`. // If `result` lesser than 0, it means the value at `index` is lesser than `value`. // If `result` greater than 0, it means the value at `index` is greater than `value`. func (a *SortedStrArray) binSearch(value string, lock bool) (index int, result int) { if lock { a.mu.RLock() defer a.mu.RUnlock() } if len(a.array) == 0 { return -1, -2 } min := 0 max := len(a.array) - 1 mid := 0 cmp := -2 for min <= max { mid = min + int((max-min)/2) cmp = a.getComparator()(value, a.array[mid]) switch { case cmp < 0: max = mid - 1 case cmp > 0: min = mid + 1 default: return mid, cmp } } return mid, cmp } // SetUnique sets unique mark to the array, // which means it does not contain any repeated items. // It also do unique check, remove all repeated items. func (a *SortedStrArray) SetUnique(unique bool) *SortedStrArray { oldUnique := a.unique a.unique = unique if unique && oldUnique != unique { a.Unique() } return a } // Unique uniques the array, clear repeated items. func (a *SortedStrArray) Unique() *SortedStrArray { a.mu.Lock() defer a.mu.Unlock() if len(a.array) == 0 { return a } i := 0 for { if i == len(a.array)-1 { break } if a.getComparator()(a.array[i], a.array[i+1]) == 0 { a.array = append(a.array[:i+1], a.array[i+1+1:]...) } else { i++ } } return a } // Clone returns a new array, which is a copy of current array. func (a *SortedStrArray) Clone() (newArray *SortedStrArray) { a.mu.RLock() array := make([]string, len(a.array)) copy(array, a.array) a.mu.RUnlock() return NewSortedStrArrayFrom(array, a.mu.IsSafe()) } // Clear deletes all items of current array. func (a *SortedStrArray) Clear() *SortedStrArray { a.mu.Lock() if len(a.array) > 0 { a.array = make([]string, 0) } a.mu.Unlock() return a } // LockFunc locks writing by callback function `f`. func (a *SortedStrArray) LockFunc(f func(array []string)) *SortedStrArray { a.mu.Lock() defer a.mu.Unlock() f(a.array) return a } // RLockFunc locks reading by callback function `f`. func (a *SortedStrArray) RLockFunc(f func(array []string)) *SortedStrArray { a.mu.RLock() defer a.mu.RUnlock() f(a.array) return a } // Merge merges `array` into current array. // The parameter `array` can be any garray or slice type. // The difference between Merge and Append is Append supports only specified slice type, // but Merge supports more parameter types. func (a *SortedStrArray) Merge(array interface{}) *SortedStrArray { return a.Add(gconv.Strings(array)...) } // Chunk splits an array into multiple arrays, // the size of each array is determined by `size`. // The last chunk may contain less than size elements. func (a *SortedStrArray) Chunk(size int) [][]string { if size < 1 { return nil } a.mu.RLock() defer a.mu.RUnlock() length := len(a.array) chunks := int(math.Ceil(float64(length) / float64(size))) var n [][]string for i, end := 0, 0; chunks > 0; chunks-- { end = (i + 1) * size if end > length { end = length } n = append(n, a.array[i*size:end]) i++ } return n } // Rand randomly returns one item from array(no deleting). func (a *SortedStrArray) Rand() (value string, found bool) { a.mu.RLock() defer a.mu.RUnlock() if len(a.array) == 0 { return "", false } return a.array[grand.Intn(len(a.array))], true } // Rands randomly returns `size` items from array(no deleting). func (a *SortedStrArray) Rands(size int) []string { a.mu.RLock() defer a.mu.RUnlock() if size <= 0 || len(a.array) == 0 { return nil } array := make([]string, size) for i := 0; i < size; i++ { array[i] = a.array[grand.Intn(len(a.array))] } return array } // Join joins array elements with a string `glue`. func (a *SortedStrArray) Join(glue string) string { a.mu.RLock() defer a.mu.RUnlock() if len(a.array) == 0 { return "" } buffer := bytes.NewBuffer(nil) for k, v := range a.array { buffer.WriteString(v) if k != len(a.array)-1 { buffer.WriteString(glue) } } return buffer.String() } // CountValues counts the number of occurrences of all values in the array. func (a *SortedStrArray) CountValues() map[string]int { m := make(map[string]int) a.mu.RLock() defer a.mu.RUnlock() for _, v := range a.array { m[v]++ } return m } // Iterator is alias of IteratorAsc. func (a *SortedStrArray) Iterator(f func(k int, v string) bool) { a.IteratorAsc(f) } // IteratorAsc iterates the array readonly in ascending order with given callback function `f`. // If `f` returns true, then it continues iterating; or false to stop. func (a *SortedStrArray) IteratorAsc(f func(k int, v string) bool) { a.mu.RLock() defer a.mu.RUnlock() for k, v := range a.array { if !f(k, v) { break } } } // IteratorDesc iterates the array readonly in descending order with given callback function `f`. // If `f` returns true, then it continues iterating; or false to stop. func (a *SortedStrArray) IteratorDesc(f func(k int, v string) bool) { a.mu.RLock() defer a.mu.RUnlock() for i := len(a.array) - 1; i >= 0; i-- { if !f(i, a.array[i]) { break } } } // String returns current array as a string, which implements like json.Marshal does. func (a *SortedStrArray) String() string { if a == nil { return "" } a.mu.RLock() defer a.mu.RUnlock() buffer := bytes.NewBuffer(nil) buffer.WriteByte('[') for k, v := range a.array { buffer.WriteString(`"` + gstr.QuoteMeta(v, `"\`) + `"`) if k != len(a.array)-1 { buffer.WriteByte(',') } } buffer.WriteByte(']') return buffer.String() } // MarshalJSON implements the interface MarshalJSON for json.Marshal. // Note that do not use pointer as its receiver here. func (a SortedStrArray) MarshalJSON() ([]byte, error) { a.mu.RLock() defer a.mu.RUnlock() return json.Marshal(a.array) } // UnmarshalJSON implements the interface UnmarshalJSON for json.Unmarshal. func (a *SortedStrArray) UnmarshalJSON(b []byte) error { if a.comparator == nil { a.array = make([]string, 0) a.comparator = defaultComparatorStr } a.mu.Lock() defer a.mu.Unlock() if err := json.UnmarshalUseNumber(b, &a.array); err != nil { return err } if a.array != nil { sort.Strings(a.array) } return nil } // UnmarshalValue is an interface implement which sets any type of value for array. func (a *SortedStrArray) UnmarshalValue(value interface{}) (err error) { if a.comparator == nil { a.comparator = defaultComparatorStr } a.mu.Lock() defer a.mu.Unlock() switch value.(type) { case string, []byte: err = json.UnmarshalUseNumber(gconv.Bytes(value), &a.array) default: a.array = gconv.SliceStr(value) } if a.array != nil { sort.Strings(a.array) } return err } // Filter iterates array and filters elements using custom callback function. // It removes the element from array if callback function `filter` returns true, // it or else does nothing and continues iterating. func (a *SortedStrArray) Filter(filter func(index int, value string) bool) *SortedStrArray { a.mu.Lock() defer a.mu.Unlock() for i := 0; i < len(a.array); { if filter(i, a.array[i]) { a.array = append(a.array[:i], a.array[i+1:]...) } else { i++ } } return a } // FilterEmpty removes all empty string value of the array. func (a *SortedStrArray) FilterEmpty() *SortedStrArray { a.mu.Lock() defer a.mu.Unlock() for i := 0; i < len(a.array); { if a.array[i] == "" { a.array = append(a.array[:i], a.array[i+1:]...) } else { break } } for i := len(a.array) - 1; i >= 0; { if a.array[i] == "" { a.array = append(a.array[:i], a.array[i+1:]...) } else { break } } return a } // Walk applies a user supplied function `f` to every item of array. func (a *SortedStrArray) Walk(f func(value string) string) *SortedStrArray { a.mu.Lock() defer a.mu.Unlock() // Keep the array always sorted. defer quickSortStr(a.array, a.getComparator()) for i, v := range a.array { a.array[i] = f(v) } return a } // IsEmpty checks whether the array is empty. func (a *SortedStrArray) IsEmpty() bool { return a.Len() == 0 } // getComparator returns the comparator if it's previously set, // or else it returns a default comparator. func (a *SortedStrArray) getComparator() func(a, b string) int { if a.comparator == nil { return defaultComparatorStr } return a.comparator } // DeepCopy implements interface for deep copy of current type. func (a *SortedStrArray) DeepCopy() interface{} { if a == nil { return nil } a.mu.RLock() defer a.mu.RUnlock() newSlice := make([]string, len(a.array)) copy(newSlice, a.array) return NewSortedStrArrayFrom(newSlice, a.mu.IsSafe()) }