// Copyright 2017 gf Author(https://gitee.com/johng/gf). All Rights Reserved. // // This Source Code Form is subject to the terms of the MIT License. // If a copy of the MIT was not distributed with this file, // You can obtain one at https://gitee.com/johng/gf. // package gmap import ( "sync" "gitee.com/johng/gf/g/util/gconv" ) type UintInterfaceMap struct { mu sync.RWMutex m map[uint]interface{} } func NewUintInterfaceMap() *UintInterfaceMap { return &UintInterfaceMap{ m: make(map[uint]interface{}), } } func (this *UintInterfaceMap) Iterator(f func (k uint, v interface{}) bool) { this.mu.RLock() for k, v := range this.m { if !f(k, v) { break } } this.mu.RUnlock() } // 哈希表克隆 func (this *UintInterfaceMap) Clone() *map[uint]interface{} { m := make(map[uint]interface{}) this.mu.RLock() for k, v := range this.m { m[k] = v } this.mu.RUnlock() return &m } // 设置键值对 func (this *UintInterfaceMap) Set(key uint, val interface{}) { this.mu.Lock() this.m[key] = val this.mu.Unlock() } // 批量设置键值对 func (this *UintInterfaceMap) BatchSet(m map[uint]interface{}) { this.mu.Lock() for k, v := range m { this.m[k] = v } this.mu.Unlock() } // 获取键值 func (this *UintInterfaceMap) Get(key uint) interface{} { this.mu.RLock() val, _ := this.m[key] this.mu.RUnlock() return val } // 获取键值,如果键值不存在则写入默认值 func (this *UintInterfaceMap) GetWithDefault(key uint, value interface{}) interface{} { this.mu.Lock() val, ok := this.m[key] if !ok { this.m[key] = value val = value } this.mu.Unlock() return val } func (this *UintInterfaceMap) GetBool(key uint) bool { return gconv.Bool(this.Get(key)) } func (this *UintInterfaceMap) GetInt(key uint) int { return gconv.Int(this.Get(key)) } func (this *UintInterfaceMap) GetUint (key uint) uint { return gconv.Uint(this.Get(key)) } func (this *UintInterfaceMap) GetFloat32 (key uint) float32 { return gconv.Float32(this.Get(key)) } func (this *UintInterfaceMap) GetFloat64 (key uint) float64 { return gconv.Float64(this.Get(key)) } func (this *UintInterfaceMap) GetString (key uint) string { return gconv.String(this.Get(key)) } // 删除键值对 func (this *UintInterfaceMap) Remove(key uint) { this.mu.Lock() delete(this.m, key) this.mu.Unlock() } // 批量删除键值对 func (this *UintInterfaceMap) BatchRemove(keys []uint) { this.mu.Lock() for _, key := range keys { delete(this.m, key) } this.mu.Unlock() } // 返回对应的键值,并删除该键值 func (this *UintInterfaceMap) GetAndRemove(key uint) (interface{}) { this.mu.Lock() val, exists := this.m[key] if exists { delete(this.m, key) } this.mu.Unlock() return val } // 返回键列表 func (this *UintInterfaceMap) Keys() []uint { this.mu.RLock() keys := make([]uint, 0) for key, _ := range this.m { keys = append(keys, key) } this.mu.RUnlock() return keys } // 返回值列表(注意是随机排序) func (this *UintInterfaceMap) Values() []interface{} { this.mu.RLock() vals := make([]interface{}, 0) for _, val := range this.m { vals = append(vals, val) } this.mu.RUnlock() return vals } // 是否存在某个键 func (this *UintInterfaceMap) Contains(key uint) bool { this.mu.RLock() _, exists := this.m[key] this.mu.RUnlock() return exists } // 哈希表大小 func (this *UintInterfaceMap) Size() int { this.mu.RLock() length := len(this.m) this.mu.RUnlock() return length } // 哈希表是否为空 func (this *UintInterfaceMap) IsEmpty() bool { this.mu.RLock() empty := (len(this.m) == 0) this.mu.RUnlock() return empty } // 清空哈希表 func (this *UintInterfaceMap) Clear() { this.mu.Lock() this.m = make(map[uint]interface{}) this.mu.Unlock() } // 使用自定义方法执行加锁修改操作 func (this *UintInterfaceMap) LockFunc(f func(m map[uint]interface{})) { this.mu.Lock() f(this.m) this.mu.Unlock() } // 使用自定义方法执行加锁读取操作 func (this *UintInterfaceMap) RLockFunc(f func(m map[uint]interface{})) { this.mu.RLock() f(this.m) this.mu.RUnlock() }