// Copyright 2017 gf Author(https://gitee.com/johng/gf). All Rights Reserved. // // This Source Code Form is subject to the terms of the MIT License. // If a copy of the MIT was not distributed with this file, // You can obtain one at https://gitee.com/johng/gf. // package gmap import ( "gitee.com/johng/gf/g/internal/rwmutex" ) type InterfaceInterfaceMap struct { mu *rwmutex.RWMutex m map[interface{}]interface{} } func NewInterfaceInterfaceMap(unsafe...bool) *InterfaceInterfaceMap { return &InterfaceInterfaceMap{ m : make(map[interface{}]interface{}), mu : rwmutex.New(unsafe...), } } // 给定回调函数对原始内容进行遍历,回调函数返回true表示继续遍历,否则停止遍历 func (this *InterfaceInterfaceMap) Iterator(f func (k interface{}, v interface{}) bool) { this.mu.RLock() defer this.mu.RUnlock() for k, v := range this.m { if !f(k, v) { break } } } // 哈希表克隆 func (this *InterfaceInterfaceMap) Clone() map[interface{}]interface{} { m := make(map[interface{}]interface{}) this.mu.RLock() for k, v := range this.m { m[k] = v } this.mu.RUnlock() return m } // 设置键值对 func (this *InterfaceInterfaceMap) Set(key interface{}, val interface{}) { this.mu.Lock() this.m[key] = val this.mu.Unlock() } // 批量设置键值对 func (this *InterfaceInterfaceMap) BatchSet(m map[interface{}]interface{}) { this.mu.Lock() for k, v := range m { this.m[k] = v } this.mu.Unlock() } // 获取键值 func (this *InterfaceInterfaceMap) Get(key interface{}) interface{} { this.mu.RLock() val, _ := this.m[key] this.mu.RUnlock() return val } // 设置kv缓存键值对,内部会对键名的存在性使用写锁进行二次检索确认,如果存在则不再写入;返回键名对应的键值。 // 在高并发下有用,防止数据写入的并发逻辑错误。 func (this *InterfaceInterfaceMap) doSetWithLockCheck(key interface{}, value interface{}) interface{} { this.mu.Lock() defer this.mu.Unlock() if v, ok := this.m[key]; ok { return v } if f, ok := value.(func() interface {}); ok { value = f() } this.m[key] = value return value } // 当键名存在时返回其键值,否则写入指定的键值 func (this *InterfaceInterfaceMap) GetOrSet(key interface{}, value interface{}) interface{} { if v := this.Get(key); v == nil { return this.doSetWithLockCheck(key, value) } else { return v } } // 当键名存在时返回其键值,否则写入指定的键值,键值由指定的函数生成 func (this *InterfaceInterfaceMap) GetOrSetFunc(key interface{}, f func() interface{}) interface{} { if v := this.Get(key); v == nil { return this.doSetWithLockCheck(key, f()) } else { return v } } // 与GetOrSetFunc不同的是,f是在写锁机制内执行 func (this *InterfaceInterfaceMap) GetOrSetFuncLock(key interface{}, f func() interface{}) interface{} { if v := this.Get(key); v == nil { return this.doSetWithLockCheck(key, f) } else { return v } } // 当键名不存在时写入,并返回true;否则返回false。 func (this *InterfaceInterfaceMap) SetIfNotExist(key interface{}, value interface{}) bool { if !this.Contains(key) { this.doSetWithLockCheck(key, value) return true } return false } // 批量删除键值对 func (this *InterfaceInterfaceMap) BatchRemove(keys []interface{}) { this.mu.Lock() for _, key := range keys { delete(this.m, key) } this.mu.Unlock() } // 返回对应的键值,并删除该键值 func (this *InterfaceInterfaceMap) Remove(key interface{}) interface{} { this.mu.Lock() val, exists := this.m[key] if exists { delete(this.m, key) } this.mu.Unlock() return val } // 返回键列表 func (this *InterfaceInterfaceMap) Keys() []interface{} { this.mu.RLock() keys := make([]interface{}, 0) for key, _ := range this.m { keys = append(keys, key) } this.mu.RUnlock() return keys } // 返回值列表(注意是随机排序) func (this *InterfaceInterfaceMap) Values() []interface{} { this.mu.RLock() vals := make([]interface{}, 0) for _, val := range this.m { vals = append(vals, val) } this.mu.RUnlock() return vals } // 是否存在某个键 func (this *InterfaceInterfaceMap) Contains(key interface{}) bool { this.mu.RLock() _, exists := this.m[key] this.mu.RUnlock() return exists } // 哈希表大小 func (this *InterfaceInterfaceMap) Size() int { this.mu.RLock() length := len(this.m) this.mu.RUnlock() return length } // 哈希表是否为空 func (this *InterfaceInterfaceMap) IsEmpty() bool { this.mu.RLock() empty := len(this.m) == 0 this.mu.RUnlock() return empty } // 清空哈希表 func (this *InterfaceInterfaceMap) Clear() { this.mu.Lock() this.m = make(map[interface{}]interface{}) this.mu.Unlock() } // 并发安全锁操作,使用自定义方法执行加锁修改操作 func (this *InterfaceInterfaceMap) LockFunc(f func(m map[interface{}]interface{})) { this.mu.Lock(true) defer this.mu.Unlock(true) f(this.m) } // 并发安全锁操作,使用自定义方法执行加锁读取操作 func (this *InterfaceInterfaceMap) RLockFunc(f func(m map[interface{}]interface{})) { this.mu.RLock(true) defer this.mu.RUnlock(true) f(this.m) } // 交换Map中的键和值. func (this *InterfaceInterfaceMap) Flip() { this.mu.Lock() defer this.mu.Unlock() n := make(map[interface{}]interface{}, len(this.m)) for i, v := range this.m { n[v] = i } this.m = n } // 合并两个Map. func (this *InterfaceInterfaceMap) Merge(m *Map) { this.mu.Lock() defer this.mu.Unlock() if m != this { m.mu.RLock() defer m.mu.RUnlock() } for k, v := range m.m { this.m[k] = v } }