Files
gf/os/gtimer/gtimer_queue.go
hailaz ee24da4e72 refactor: interface{} to any and reflect.Ptr to reflect.Pointer (#4395)
This pull request standardizes the use of the Go 1.18+ `any` type alias
instead of `interface{}` throughout the codebase. The change improves
code readability and aligns with modern Go best practices. The update
touches many files, including core data structures, code generation
templates, logging utilities, and test data, ensuring consistency across
all usages.

**Type alias migration to `any`:**

* Replaced all instances of `interface{}` with `any` in core data
structures such as `garray` and in generated model structs (e.g.,
`TableUser`, `User1`, `User2`) to modernize type usage.
[[1]](diffhunk://#diff-3a1259e160a4dfa5fe49dfe739fbdb986c0d0a2220a709882ea48d3ae1b8f911L31-R31)
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* Updated function signatures, method parameters, and return types from
`interface{}` to `any` in various parts of the codebase, including code
generation, service logic, and logging utilities (e.g., `mlog`).
[[1]](diffhunk://#diff-175edfeea54490b8fe4e18ffcbea5835efaf8f0b8acf623359073987cae7eb76L48-R55)
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**Generated code and templates:**

* Adjusted generated files and code generation templates to output `any`
instead of `interface{}` for relevant struct fields and function
signatures, ensuring that new code generation aligns with the updated
convention.
[[1]](diffhunk://#diff-6c19859cb32c7516ea95ddc8f8235460818eb2f24d2204308e0d9e1b19e7d90fL15-R19)
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**Container and utility updates:**

* Refactored the `garray` container implementation and related
constructors/methods to use `[]any` instead of `[]interface{}`, along
with corresponding function signatures.
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These changes collectively modernize the codebase and prepare it for
future Go developments by using the idiomatic `any` type.
2025-08-28 16:53:19 +08:00

85 lines
2.6 KiB
Go

// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package gtimer
import (
"container/heap"
"math"
"sync"
"github.com/gogf/gf/v2/container/gtype"
)
// priorityQueue is an abstract data type similar to a regular queue or stack data structure in which
// each element additionally has a "priority" associated with it. In a priority queue, an element with
// high priority is served before an element with low priority.
// priorityQueue is based on heap structure.
type priorityQueue struct {
mu sync.Mutex
heap *priorityQueueHeap // the underlying queue items manager using heap.
nextPriority *gtype.Int64 // nextPriority stores the next priority value of the heap, which is used to check if necessary to call the Pop of heap by Timer.
}
// priorityQueueHeap is a heap manager, of which the underlying `array` is an array implementing a heap structure.
type priorityQueueHeap struct {
array []priorityQueueItem
}
// priorityQueueItem stores the queue item which has a `priority` attribute to sort itself in heap.
type priorityQueueItem struct {
value any
priority int64
}
// newPriorityQueue creates and returns a priority queue.
func newPriorityQueue() *priorityQueue {
queue := &priorityQueue{
heap: &priorityQueueHeap{array: make([]priorityQueueItem, 0)},
nextPriority: gtype.NewInt64(math.MaxInt64),
}
heap.Init(queue.heap)
return queue
}
// NextPriority retrieves and returns the minimum and the most priority value of the queue.
func (q *priorityQueue) NextPriority() int64 {
return q.nextPriority.Val()
}
// Push pushes a value to the queue.
// The `priority` specifies the priority of the value.
// The lesser the `priority` value the higher priority of the `value`.
func (q *priorityQueue) Push(value any, priority int64) {
q.mu.Lock()
defer q.mu.Unlock()
heap.Push(q.heap, priorityQueueItem{
value: value,
priority: priority,
})
// Update the minimum priority using atomic operation.
nextPriority := q.nextPriority.Val()
if priority >= nextPriority {
return
}
q.nextPriority.Set(priority)
}
// Pop retrieves, removes and returns the most high priority value from the queue.
func (q *priorityQueue) Pop() any {
q.mu.Lock()
defer q.mu.Unlock()
if v := heap.Pop(q.heap); v != nil {
var nextPriority int64 = math.MaxInt64
if len(q.heap.array) > 0 {
nextPriority = q.heap.array[0].priority
}
q.nextPriority.Set(nextPriority)
return v.(priorityQueueItem).value
}
return nil
}