Files
gf/container/gpool/gpool_t.go
Hunk Zhu 485a9637cc feat(container/gpool): add generic pool feature (#4493)
add TPool[T] and let Pool base on it.

---------

Co-authored-by: hailaz <739476267@qq.com>
2025-11-27 18:18:37 +08:00

184 lines
5.0 KiB
Go

// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package gpool
import (
"context"
"time"
"github.com/gogf/gf/v2/container/glist"
"github.com/gogf/gf/v2/container/gtype"
"github.com/gogf/gf/v2/errors/gcode"
"github.com/gogf/gf/v2/errors/gerror"
"github.com/gogf/gf/v2/os/gtime"
"github.com/gogf/gf/v2/os/gtimer"
)
// TPool is an Object-Reusable Pool.
type TPool[T any] struct {
list *glist.TList[*tPoolItem[T]] // Available/idle items list.
closed *gtype.Bool // Whether the pool is closed.
TTL time.Duration // Time To Live for pool items.
NewFunc func() (T, error) // Callback function to create pool item.
// ExpireFunc is the function for expired items destruction.
// This function needs to be defined when the pool items
// need to perform additional destruction operations.
// Eg: net.Conn, os.File, etc.
ExpireFunc func(T)
}
// TPool item.
type tPoolItem[T any] struct {
value T // Item value.
expireAt int64 // Expire timestamp in milliseconds.
}
// TPoolNewFunc Creation function for object.
type TPoolNewFunc[T any] func() (T, error)
// TPoolExpireFunc Destruction function for object.
type TPoolExpireFunc[T any] func(T)
// NewTPool creates and returns a new object pool.
// To ensure execution efficiency, the expiration time cannot be modified once it is set.
//
// Note the expiration logic:
// ttl = 0 : not expired;
// ttl < 0 : immediate expired after use;
// ttl > 0 : timeout expired;
func NewTPool[T any](ttl time.Duration, newFunc TPoolNewFunc[T], expireFunc ...TPoolExpireFunc[T]) *TPool[T] {
r := &TPool[T]{
list: glist.NewT[*tPoolItem[T]](true),
closed: gtype.NewBool(),
TTL: ttl,
NewFunc: newFunc,
}
if len(expireFunc) > 0 {
r.ExpireFunc = expireFunc[0]
}
gtimer.AddSingleton(context.Background(), time.Second, r.checkExpireItems)
return r
}
// Put puts an item to pool.
func (p *TPool[T]) Put(value T) error {
if p.closed.Val() {
return gerror.NewCode(gcode.CodeInvalidOperation, "pool is closed")
}
item := &tPoolItem[T]{
value: value,
}
if p.TTL == 0 {
item.expireAt = 0
} else {
// As for Golang version < 1.13, there's no method Milliseconds for time.Duration.
// So we need calculate the milliseconds using its nanoseconds value.
item.expireAt = gtime.TimestampMilli() + p.TTL.Nanoseconds()/1000000
}
p.list.PushBack(item)
return nil
}
// MustPut puts an item to pool, it panics if any error occurs.
func (p *TPool[T]) MustPut(value T) {
if err := p.Put(value); err != nil {
panic(err)
}
}
// Clear clears pool, which means it will remove all items from pool.
func (p *TPool[T]) Clear() {
if p.ExpireFunc != nil {
for {
if r := p.list.PopFront(); r != nil {
p.ExpireFunc(r.value)
} else {
break
}
}
} else {
p.list.RemoveAll()
}
}
// Get picks and returns an item from pool. If the pool is empty and NewFunc is defined,
// it creates and returns one from NewFunc.
func (p *TPool[T]) Get() (value T, err error) {
for !p.closed.Val() {
if f := p.list.PopFront(); f != nil {
if f.expireAt == 0 || f.expireAt > gtime.TimestampMilli() {
return f.value, nil
} else if p.ExpireFunc != nil {
// TODO: move expire function calling asynchronously out from `Get` operation.
p.ExpireFunc(f.value)
}
} else {
break
}
}
if p.NewFunc != nil {
return p.NewFunc()
}
err = gerror.NewCode(gcode.CodeInvalidOperation, "pool is empty")
return
}
// Size returns the count of available items of pool.
func (p *TPool[T]) Size() int {
return p.list.Len()
}
// Close closes the pool. If `p` has ExpireFunc,
// then it automatically closes all items using this function before it's closed.
// Commonly you do not need to call this function manually.
func (p *TPool[T]) Close() {
p.closed.Set(true)
}
// checkExpire removes expired items from pool in every second.
func (p *TPool[T]) checkExpireItems(ctx context.Context) {
if p.closed.Val() {
// If p has ExpireFunc,
// then it must close all items using this function.
if p.ExpireFunc != nil {
for {
if r := p.list.PopFront(); r != nil {
p.ExpireFunc(r.value)
} else {
break
}
}
}
gtimer.Exit()
}
// All items do not expire.
if p.TTL == 0 {
return
}
// The latest item expire timestamp in milliseconds.
var latestExpire int64 = -1
// Retrieve the current timestamp in milliseconds, it expires the items
// by comparing with this timestamp. It is not accurate comparison for
// every item expired, but high performance.
var timestampMilli = gtime.TimestampMilli()
for latestExpire <= timestampMilli {
if item := p.list.PopFront(); item != nil {
latestExpire = item.expireAt
// TODO improve the auto-expiration mechanism of the pool.
if item.expireAt > timestampMilli {
p.list.PushFront(item)
break
}
if p.ExpireFunc != nil {
p.ExpireFunc(item.value)
}
} else {
break
}
}
}