Files
gf/net/gtcp/gtcp_pool.go
Lance Add d8a173d9f0 feat(instance): migrate instance containers to type-safe generics (#4617)
### 变更说明

本次重构将项目中用于**实例管理的容器**从 `StrAnyMap`/`IntAnyMap` 迁移到类型安全的泛型实现
`KVMapWithChecker`,同时将相关的 `glist.List` 和 `gqueue.Queue`
替换为对应的泛型版本,以提高实例管理的类型安全性。并且减少原先代码中的大量类型断言,提高性能。

### 前因

目前`goframe`中大量使用了包含`any`的容器,然后通过断言去转换类型,麻烦且影响性能,尤其是对`gdb/gredis/glog`等需要高频获取`instance`实例的组件影响较大。最近几个版本中gf完成了数据结构容器的泛型化改造,以及我最近解决了其中几个泛型容器对于`typed
nil`过滤的问题,所以可以逐步迁移这些实例容器到泛型容器,减少断言优化性能

### 主要改进

#### 1. 实例容器泛型化

以下模块的实例管理容器已迁移到泛型实现:

**核心实例管理**:
- `database/gdb`: 数据库实例容器 → `KVMap[string, DB]`
- `database/gredis`: Redis 实例容器 → `KVMap[string, *Redis]`
- `database/gredis`: Redis 配置容器 → `KVMap[string, *Config]`
- `os/gcfg`: 配置实例容器 → `KVMap[string, *Config]`
- `os/glog`: 日志实例容器 → `KVMap[string, *Logger]`
- `os/gview`: 视图实例容器 → `KVMap[string, *View]`
- `i18n/gi18n`: 国际化实例容器 → `KVMap[string, *Manager]`

**网络服务实例**:
- `net/ghttp`: HTTP 服务器容器 → `KVMap[string, *Server]`
- `net/gtcp`: TCP 服务器容器 → `KVMap[any, *Server]`
- `net/gudp`: UDP 服务器容器 → `KVMap[string, *Server]`

**其他实例容器**:
- `os/gres`: 资源实例容器 → `KVMap[string, *Resource]`
- `os/gfpool`: 文件池容器 → `KVMap[string, *Pool]`
- `os/gspath`: 路径搜索容器 → `KVMap[string, *SPath]`
- `net/gtcp`: 连接池容器 → `KVMap[string, *gpool.Pool]`

#### 2. 相关数据结构泛型化

- `os/gfsnotify`: 回调列表 → `TList[*Callback]`,事件队列 → `TQueue[*Event]`
- `os/grpool`: 任务队列 → `TList[*localPoolItem]`
- `os/gcache`: 事件队列 → `TList[*adapterMemoryEvent]`
- `net/ghttp`: 解析项列表 → `TList[*HandlerItemParsed]`
- `os/gproc`: 消息队列 → `TQueue[*MsgRequest]`
- `os/gmlock`: 锁映射 → `KVMap[string, *sync.RWMutex]`

### 技术实现

1. **引入检查器函数**: 为每个实例容器添加 `checker` 函数用于空值检测
2. **消除类型断言**: 实例获取时无需 `v.(*Type)` 转换
3. **明确函数签名**: `GetOrSetFuncLock` 的回调从 `func() any` 改为 `func() T`

### 使用示例

#### 实例容器的变更

**变更前**:
```go
// 旧的实例管理方式
var instances = gmap.NewStrAnyMap(true)

func Instance(name string) *Logger {
    v := instances.GetOrSetFuncLock(name, func() any {
        return New()
    })
    return v.(*Logger)  // 需要类型断言
}
```


**变更后**:
```go
// 新的泛型实例容器
var (
    checker   = func(v *Logger) bool { return v == nil }
    instances = gmap.NewKVMapWithChecker[string, *Logger](checker, true)
)

func Instance(name string) *Logger {
    return instances.GetOrSetFuncLock(name, New)  // 直接返回,无需断言
}
```


#### 队列容器的变更

**变更前**:
```go
// 旧的队列方式
events := gqueue.New()
events.Push(&Event{Path: "/tmp/file"})

if v := events.Pop(); v != nil {
    event := v.(*Event)  // 需要类型断言
    handleEvent(event)
}
```


**变更后**:
```go
// 新的泛型队列
events := gqueue.NewTQueue[*Event]()
events.Push(&Event{Path: "/tmp/file"})

if event := events.Pop(); event != nil {
    handleEvent(event)  // event 已是 *Event 类型
}
```


### 收益

-  **编译时类型安全**: 实例容器的类型错误在编译期捕获
-  **消除运行时断言**: 避免类型断言带来的 panic 风险
-  **提升代码可读性**: 实例管理逻辑更清晰
-  **改善开发体验**: IDE 类型提示和代码补全更准确

### 性能权衡

**编译时**:
- 泛型实例化会增加编译时间和二进制体积
- 预估编译时间增加 5-15%,二进制体积增加约 1-2MB

**运行时**:
- 减少类型断言的反射开销
- 提升实例获取等热点路径的性能
2026-01-16 15:23:13 +08:00

167 lines
5.0 KiB
Go

// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package gtcp
import (
"time"
"github.com/gogf/gf/v2/container/gmap"
"github.com/gogf/gf/v2/container/gpool"
)
// PoolConn is a connection with pool feature for TCP.
// Note that it is NOT a pool or connection manager, it is just a TCP connection object.
type PoolConn struct {
*Conn // Underlying connection object.
pool *gpool.Pool // Connection pool, which is not a real connection pool, but a connection reusable pool.
status int // Status of current connection, which is used to mark this connection usable or not.
}
const defaultPoolExpire = 10 * time.Second // Default TTL for connection in the pool.
const (
connStatusUnknown = iota // Means it is unknown it's connective or not.
connStatusActive // Means it is now connective.
connStatusError // Means it should be closed and removed from pool.
)
var (
poolChecker = func(v *gpool.Pool) bool { return v == nil }
// addressPoolMap is a mapping for address to its pool object.
addressPoolMap = gmap.NewKVMapWithChecker[string, *gpool.Pool](poolChecker, true)
)
// NewPoolConn creates and returns a connection with pool feature.
func NewPoolConn(addr string, timeout ...time.Duration) (*PoolConn, error) {
v := addressPoolMap.GetOrSetFuncLock(addr, func() *gpool.Pool {
var pool *gpool.Pool
pool = gpool.New(defaultPoolExpire, func() (any, error) {
if conn, err := NewConn(addr, timeout...); err == nil {
return &PoolConn{conn, pool, connStatusActive}, nil
} else {
return nil, err
}
})
return pool
})
value, err := v.Get()
if err != nil {
return nil, err
}
return value.(*PoolConn), nil
}
// Close puts back the connection to the pool if it's active,
// or closes the connection if it's not active.
//
// Note that, if `c` calls Close function closing itself, `c` can not
// be used again.
func (c *PoolConn) Close() error {
if c.pool != nil && c.status == connStatusActive {
c.status = connStatusUnknown
return c.pool.Put(c)
}
return c.Conn.Close()
}
// Send writes data to the connection. It retrieves a new connection from its pool if it fails
// writing data.
func (c *PoolConn) Send(data []byte, retry ...Retry) error {
err := c.Conn.Send(data, retry...)
if err != nil && c.status == connStatusUnknown {
if v, e := c.pool.Get(); e == nil {
c.Conn = v.(*PoolConn).Conn
err = c.Send(data, retry...)
} else {
err = e
}
}
if err != nil {
c.status = connStatusError
} else {
c.status = connStatusActive
}
return err
}
// Recv receives data from the connection.
func (c *PoolConn) Recv(length int, retry ...Retry) ([]byte, error) {
data, err := c.Conn.Recv(length, retry...)
if err != nil {
c.status = connStatusError
} else {
c.status = connStatusActive
}
return data, err
}
// RecvLine reads data from the connection until reads char '\n'.
// Note that the returned result does not contain the last char '\n'.
func (c *PoolConn) RecvLine(retry ...Retry) ([]byte, error) {
data, err := c.Conn.RecvLine(retry...)
if err != nil {
c.status = connStatusError
} else {
c.status = connStatusActive
}
return data, err
}
// RecvTill reads data from the connection until reads bytes `til`.
// Note that the returned result contains the last bytes `til`.
func (c *PoolConn) RecvTill(til []byte, retry ...Retry) ([]byte, error) {
data, err := c.Conn.RecvTill(til, retry...)
if err != nil {
c.status = connStatusError
} else {
c.status = connStatusActive
}
return data, err
}
// RecvWithTimeout reads data from the connection with timeout.
func (c *PoolConn) RecvWithTimeout(length int, timeout time.Duration, retry ...Retry) (data []byte, err error) {
if err := c.SetDeadlineRecv(time.Now().Add(timeout)); err != nil {
return nil, err
}
defer func() {
_ = c.SetDeadlineRecv(time.Time{})
}()
data, err = c.Recv(length, retry...)
return
}
// SendWithTimeout writes data to the connection with timeout.
func (c *PoolConn) SendWithTimeout(data []byte, timeout time.Duration, retry ...Retry) (err error) {
if err := c.SetDeadlineSend(time.Now().Add(timeout)); err != nil {
return err
}
defer func() {
_ = c.SetDeadlineSend(time.Time{})
}()
err = c.Send(data, retry...)
return
}
// SendRecv writes data to the connection and blocks reading response.
func (c *PoolConn) SendRecv(data []byte, receive int, retry ...Retry) ([]byte, error) {
if err := c.Send(data, retry...); err == nil {
return c.Recv(receive, retry...)
} else {
return nil, err
}
}
// SendRecvWithTimeout writes data to the connection and reads response with timeout.
func (c *PoolConn) SendRecvWithTimeout(data []byte, receive int, timeout time.Duration, retry ...Retry) ([]byte, error) {
if err := c.Send(data, retry...); err == nil {
return c.RecvWithTimeout(receive, timeout, retry...)
} else {
return nil, err
}
}