Files
gf/util/gconv/gconv_float.go

117 lines
2.9 KiB
Go

// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package gconv
import (
"reflect"
"strconv"
"github.com/gogf/gf/v2/encoding/gbinary"
"github.com/gogf/gf/v2/util/gconv/internal/localinterface"
)
// Float32 converts `any` to float32.
func Float32(any interface{}) float32 {
if any == nil {
return 0
}
switch value := any.(type) {
case float32:
return value
case float64:
return float32(value)
case []byte:
// TODO: It might panic here for these types.
return gbinary.DecodeToFloat32(value)
default:
rv := reflect.ValueOf(any)
switch rv.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return float32(rv.Int())
case reflect.Uintptr, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
return float32(rv.Uint())
case reflect.Float32, reflect.Float64:
return float32(rv.Float())
case reflect.Bool:
if rv.Bool() {
return 1
}
return 0
case reflect.String:
f, _ := strconv.ParseFloat(rv.String(), 32)
return float32(f)
case reflect.Ptr:
if rv.IsNil() {
return 0
}
if f, ok := value.(localinterface.IFloat32); ok {
return f.Float32()
}
return Float32(rv.Elem().Interface())
default:
if f, ok := value.(localinterface.IFloat32); ok {
return f.Float32()
}
v, _ := strconv.ParseFloat(String(any), 32)
return float32(v)
}
}
}
// Float64 converts `any` to float64.
func Float64(any interface{}) float64 {
if any == nil {
return 0
}
switch value := any.(type) {
case float32:
return float64(value)
case float64:
return value
case []byte:
// TODO: It might panic here for these types.
return gbinary.DecodeToFloat64(value)
default:
rv := reflect.ValueOf(any)
switch rv.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return float64(rv.Int())
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
return float64(rv.Uint())
case reflect.Uintptr:
return float64(rv.Uint())
case reflect.Float32, reflect.Float64:
// Please Note:
// When the type is float32 or a custom type defined based on float32,
// switching to float64 may result in a few extra decimal places.
return rv.Float()
case reflect.Bool:
if rv.Bool() {
return 1
}
return 0
case reflect.String:
f, _ := strconv.ParseFloat(rv.String(), 64)
return f
case reflect.Ptr:
if rv.IsNil() {
return 0
}
if f, ok := value.(localinterface.IFloat64); ok {
return f.Float64()
}
return Float64(rv.Elem().Interface())
default:
if f, ok := value.(localinterface.IFloat64); ok {
return f.Float64()
}
v, _ := strconv.ParseFloat(String(any), 64)
return v
}
}
}