mirror of
https://github.com/microsoft/vscode-extension-samples.git
synced 2026-06-13 07:10:26 +08:00
195 lines
6.6 KiB
TypeScript
195 lines
6.6 KiB
TypeScript
/*---------------------------------------------------------------------------------------------
|
|
* Copyright (c) Microsoft Corporation. All rights reserved.
|
|
* Licensed under the MIT License. See License.txt in the project root for license information.
|
|
*--------------------------------------------------------------------------------------------*/
|
|
'use strict';
|
|
|
|
import {TextEditor} from 'vscode';
|
|
import {Motion, Motions} from './motions';
|
|
import {Operator, Operators} from './operators';
|
|
import {IController, Command, AbstractCommandDescriptor} from './common';
|
|
|
|
|
|
const CHAR_TO_MOTION: { [char: string]: Motion; } = {};
|
|
function defineMotion(char: string, motion: Motion): void {
|
|
CHAR_TO_MOTION[char] = motion;
|
|
};
|
|
|
|
const CHAR_TO_MOTION_COMMAND: { [char: string]: AbstractCommandDescriptor; } = {};
|
|
function defineMotionCommand(char: string, motionCommand: AbstractCommandDescriptor): void {
|
|
CHAR_TO_MOTION_COMMAND[char] = motionCommand;
|
|
};
|
|
|
|
// Left-right motions
|
|
defineMotionCommand('h', Motions.Left);
|
|
defineMotionCommand('l', Motions.Right);
|
|
defineMotion('0', Motions.StartOfLine);
|
|
defineMotion('$', Motions.EndOfLine);
|
|
defineMotionCommand('g0', Motions.WrappedLineStart);
|
|
defineMotionCommand('g^', Motions.WrappedLineFirstNonWhiteSpaceCharacter);
|
|
defineMotionCommand('gm', Motions.WrappedLineColumnCenter);
|
|
defineMotionCommand('g$', Motions.WrappedLineEnd);
|
|
|
|
// Scroll motions
|
|
defineMotionCommand('zh', Motions.ScrollLeft);
|
|
defineMotionCommand('zl', Motions.ScrollRight);
|
|
defineMotionCommand('zH', Motions.ScrollLeftByHalfLine);
|
|
defineMotionCommand('zL', Motions.ScrollRightByHalfLine);
|
|
|
|
// Up-down motions
|
|
defineMotion('j', Motions.Down);
|
|
defineMotion('k', Motions.Up);
|
|
defineMotionCommand('gj', Motions.WrappedLineDown);
|
|
defineMotionCommand('gk', Motions.WrappedLineUp);
|
|
defineMotion('G', Motions.GoToLine);
|
|
defineMotion('gg', Motions.GoToFirstLine);
|
|
|
|
defineMotionCommand('H', Motions.ViewPortTop);
|
|
defineMotionCommand('M', Motions.ViewPortCenter);
|
|
defineMotionCommand('L', Motions.ViewPortBottom);
|
|
|
|
// Word motions
|
|
defineMotion('w', Motions.NextWordStart);
|
|
defineMotion('e', Motions.NextWordEnd);
|
|
|
|
// Tab motions
|
|
defineMotionCommand('tabm', Motions.MoveActiveEditor);
|
|
defineMotionCommand('tabm<', Motions.MoveActiveEditorLeft);
|
|
defineMotionCommand('tabm>', Motions.MoveActiveEditorRight);
|
|
defineMotionCommand('tabm<<', Motions.MoveActiveEditorFirst);
|
|
defineMotionCommand('tabm>>', Motions.MoveActiveEditorLast);
|
|
defineMotionCommand('tabm.', Motions.MoveActiveEditorCenter);
|
|
|
|
const CHAR_TO_OPERATOR: { [char: string]: Operator; } = {};
|
|
function defineOperator(char: string, operator: Operator): void {
|
|
CHAR_TO_OPERATOR[char] = operator;
|
|
};
|
|
defineOperator('x', Operators.DeleteCharUnderCursor);
|
|
defineOperator('i', Operators.Insert);
|
|
defineOperator('a', Operators.Append);
|
|
defineOperator('A', Operators.AppendEndOfLine);
|
|
defineOperator('d', Operators.DeleteTo);
|
|
defineOperator('p', Operators.Put);
|
|
defineOperator('r', Operators.Replace);
|
|
defineOperator('R', Operators.ReplaceMode);
|
|
defineOperator('c', Operators.Change);
|
|
defineOperator('v', Operators.Visual);
|
|
|
|
const CHAR_TO_COMMAND: { [char: string]: Command; } = {};
|
|
function defineCommand(char: string, commandId: string, args?: any): void {
|
|
CHAR_TO_COMMAND[char] = {commandId : commandId, args: args};
|
|
};
|
|
defineCommand('u', 'undo');
|
|
defineCommand('U', 'undo');
|
|
|
|
export interface IFoundOperator {
|
|
runNormal(controller: IController, editor:TextEditor): boolean;
|
|
runVisual(controller: IController, editor:TextEditor): boolean;
|
|
}
|
|
|
|
export class Mappings {
|
|
|
|
public static findMotion(input: string): Motion {
|
|
let parsed = _parseNumberAndString(input);
|
|
let motion = CHAR_TO_MOTION[parsed.input.substr(0, 1)];
|
|
if (!motion) {
|
|
motion = CHAR_TO_MOTION[parsed.input.substr(0, 2)];
|
|
if (!motion) {
|
|
return null;
|
|
}
|
|
}
|
|
return motion.repeat(parsed.hasRepeatCount, parsed.repeatCount);
|
|
}
|
|
|
|
public static findMotionCommand(input: string, isVisual: boolean = false): Command {
|
|
let parsed = _parseNumberAndString(input);
|
|
let command = Mappings.findMotionCommandFromNumberAndString(parsed, isVisual);
|
|
if (!command) {
|
|
parsed = _parseNumberAndString(input, false);
|
|
command= Mappings.findMotionCommandFromNumberAndString(parsed, isVisual);
|
|
}
|
|
return command;
|
|
}
|
|
|
|
private static findMotionCommandFromNumberAndString(numberAndString: INumberAndString, isVisual: boolean): Command {
|
|
let motionCommand = CHAR_TO_MOTION_COMMAND[numberAndString.input.substr(0, 1)];
|
|
if (!motionCommand) {
|
|
motionCommand = CHAR_TO_MOTION_COMMAND[numberAndString.input.substr(0, 2)];
|
|
}
|
|
if (!motionCommand) {
|
|
motionCommand = CHAR_TO_MOTION_COMMAND[numberAndString.input.substr(1, 2)];
|
|
}
|
|
if (!motionCommand) {
|
|
motionCommand = CHAR_TO_MOTION_COMMAND[numberAndString.input.substr(1, 3)];
|
|
}
|
|
if (!motionCommand) {
|
|
motionCommand = CHAR_TO_MOTION_COMMAND[numberAndString.input];
|
|
}
|
|
return motionCommand ? motionCommand.createCommand({ isVisual: isVisual, repeat: numberAndString.hasRepeatCount ? numberAndString.repeatCount : undefined}) : null;
|
|
}
|
|
|
|
public static findOperator(input: string): IFoundOperator {
|
|
let parsed = _parseNumberAndString(input);
|
|
let operator = CHAR_TO_OPERATOR[parsed.input.substr(0, 1)];
|
|
if (!operator) {
|
|
return null;
|
|
}
|
|
let operatorArgs = parsed.input.substr(1);
|
|
return {
|
|
runNormal: (controller: IController, editor: TextEditor) => {
|
|
return operator.runNormalMode(controller, editor, parsed.repeatCount, operatorArgs);
|
|
},
|
|
runVisual: (controller: IController, editor: TextEditor) => {
|
|
return operator.runVisualMode(controller, editor, operatorArgs);
|
|
}
|
|
};
|
|
}
|
|
|
|
public static findCommand(input: string): Command {
|
|
return CHAR_TO_COMMAND[input] || null;
|
|
}
|
|
|
|
public static isMotionPrefix(input: string): boolean {
|
|
if (input.length === 0) {
|
|
return true;
|
|
}
|
|
if (input === 'g' || input === 'v' || input === 'z') {
|
|
return true;
|
|
}
|
|
return /^[1-9]\d*v?g?z?$/.test(input);
|
|
}
|
|
}
|
|
|
|
function _parseNumberAndString(input: string, numberAtBeginning: boolean = true): INumberAndString {
|
|
if (numberAtBeginning) {
|
|
let repeatCountMatch = input.match(/^([1-9]\d*)/);
|
|
if (repeatCountMatch) {
|
|
return {
|
|
hasRepeatCount: true,
|
|
repeatCount: parseInt(repeatCountMatch[0], 10),
|
|
input: input.substr(repeatCountMatch[0].length)
|
|
};
|
|
}
|
|
} else {
|
|
let repeatCountMatch = input.match(/(\d+)$/);
|
|
if (repeatCountMatch) {
|
|
return {
|
|
hasRepeatCount: true,
|
|
repeatCount: parseInt(repeatCountMatch[1], 10),
|
|
input: input.substr(0, input.length - repeatCountMatch[1].length)
|
|
};
|
|
}
|
|
}
|
|
return {
|
|
hasRepeatCount: false,
|
|
repeatCount: 1,
|
|
input: input
|
|
}
|
|
}
|
|
|
|
interface INumberAndString {
|
|
hasRepeatCount: boolean;
|
|
repeatCount: number;
|
|
input: string;
|
|
}
|