mirror of
https://github.com/microsoft/vscode-extension-samples.git
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Switches all samples to use eslint 9 with flat configs. I've tried to migrate existing settings as much as possible. However our eslint configs were also inconsistent so I've tried to align these too
315 lines
9.9 KiB
TypeScript
315 lines
9.9 KiB
TypeScript
/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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import { QuickPickItem, window, Disposable, CancellationToken, QuickInputButton, QuickInput, ExtensionContext, QuickInputButtons, Uri } from 'vscode';
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/**
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* A multi-step input using window.createQuickPick() and window.createInputBox().
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*
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* This first part uses the helper class `MultiStepInput` that wraps the API for the multi-step case.
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*/
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export async function multiStepInput(context: ExtensionContext) {
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class MyButton implements QuickInputButton {
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constructor(public iconPath: { light: Uri; dark: Uri; }, public tooltip: string) { }
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}
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const createResourceGroupButton = new MyButton({
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dark: Uri.file(context.asAbsolutePath('resources/dark/add.svg')),
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light: Uri.file(context.asAbsolutePath('resources/light/add.svg')),
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}, 'Create Resource Group');
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const resourceGroups: QuickPickItem[] = ['vscode-data-function', 'vscode-appservice-microservices', 'vscode-appservice-monitor', 'vscode-appservice-preview', 'vscode-appservice-prod']
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.map(label => ({ label }));
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interface State {
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title: string;
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step: number;
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totalSteps: number;
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resourceGroup: QuickPickItem | string;
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name: string;
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runtime: QuickPickItem;
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}
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async function collectInputs() {
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const state = {} as Partial<State>;
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await MultiStepInput.run(input => pickResourceGroup(input, state));
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return state as State;
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}
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const title = 'Create Application Service';
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async function pickResourceGroup(input: MultiStepInput, state: Partial<State>) {
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const pick = await input.showQuickPick({
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title,
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step: 1,
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totalSteps: 3,
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placeholder: 'Pick a resource group',
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items: resourceGroups,
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activeItem: typeof state.resourceGroup !== 'string' ? state.resourceGroup : undefined,
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buttons: [createResourceGroupButton],
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shouldResume: shouldResume
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});
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if (pick instanceof MyButton) {
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return (input: MultiStepInput) => inputResourceGroupName(input, state);
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}
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state.resourceGroup = pick;
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return (input: MultiStepInput) => inputName(input, state);
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}
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async function inputResourceGroupName(input: MultiStepInput, state: Partial<State>) {
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state.resourceGroup = await input.showInputBox({
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title,
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step: 2,
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totalSteps: 4,
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value: typeof state.resourceGroup === 'string' ? state.resourceGroup : '',
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prompt: 'Choose a unique name for the resource group',
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validate: validateNameIsUnique,
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shouldResume: shouldResume
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});
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return (input: MultiStepInput) => inputName(input, state);
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}
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async function inputName(input: MultiStepInput, state: Partial<State>) {
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const additionalSteps = typeof state.resourceGroup === 'string' ? 1 : 0;
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// TODO: Remember current value when navigating back.
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state.name = await input.showInputBox({
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title,
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step: 2 + additionalSteps,
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totalSteps: 3 + additionalSteps,
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value: state.name || '',
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prompt: 'Choose a unique name for the Application Service',
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validate: validateNameIsUnique,
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shouldResume: shouldResume
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});
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return (input: MultiStepInput) => pickRuntime(input, state);
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}
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async function pickRuntime(input: MultiStepInput, state: Partial<State>) {
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const additionalSteps = typeof state.resourceGroup === 'string' ? 1 : 0;
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const runtimes = await getAvailableRuntimes(state.resourceGroup!, undefined /* TODO: token */);
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// TODO: Remember currently active item when navigating back.
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state.runtime = await input.showQuickPick({
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title,
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step: 3 + additionalSteps,
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totalSteps: 3 + additionalSteps,
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placeholder: 'Pick a runtime',
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items: runtimes,
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activeItem: state.runtime,
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shouldResume: shouldResume
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});
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}
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function shouldResume() {
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// Could show a notification with the option to resume.
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return new Promise<boolean>((_resolve, _reject) => {
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// noop
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});
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}
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async function validateNameIsUnique(name: string) {
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// ...validate...
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await new Promise(resolve => setTimeout(resolve, 1000));
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return name === 'vscode' ? 'Name not unique' : undefined;
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}
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async function getAvailableRuntimes(_resourceGroup: QuickPickItem | string, _token?: CancellationToken): Promise<QuickPickItem[]> {
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// ...retrieve...
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await new Promise(resolve => setTimeout(resolve, 1000));
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return ['Node 8.9', 'Node 6.11', 'Node 4.5']
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.map(label => ({ label }));
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}
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const state = await collectInputs();
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window.showInformationMessage(`Creating Application Service '${state.name}'`);
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}
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// -------------------------------------------------------
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// Helper code that wraps the API for the multi-step case.
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// -------------------------------------------------------
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class InputFlowAction {
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static back = new InputFlowAction();
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static cancel = new InputFlowAction();
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static resume = new InputFlowAction();
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}
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type InputStep = (input: MultiStepInput) => Thenable<InputStep | void>;
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interface QuickPickParameters<T extends QuickPickItem> {
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title: string;
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step: number;
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totalSteps: number;
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items: T[];
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activeItem?: T;
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ignoreFocusOut?: boolean;
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placeholder: string;
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buttons?: QuickInputButton[];
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shouldResume: () => Thenable<boolean>;
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}
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interface InputBoxParameters {
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title: string;
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step: number;
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totalSteps: number;
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value: string;
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prompt: string;
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validate: (value: string) => Promise<string | undefined>;
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buttons?: QuickInputButton[];
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ignoreFocusOut?: boolean;
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placeholder?: string;
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shouldResume: () => Thenable<boolean>;
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}
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class MultiStepInput {
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static async run(start: InputStep) {
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const input = new MultiStepInput();
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return input.stepThrough(start);
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}
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private current?: QuickInput;
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private steps: InputStep[] = [];
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private async stepThrough(start: InputStep) {
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let step: InputStep | void = start;
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while (step) {
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this.steps.push(step);
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if (this.current) {
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this.current.enabled = false;
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this.current.busy = true;
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}
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try {
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step = await step(this);
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} catch (err) {
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if (err === InputFlowAction.back) {
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this.steps.pop();
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step = this.steps.pop();
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} else if (err === InputFlowAction.resume) {
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step = this.steps.pop();
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} else if (err === InputFlowAction.cancel) {
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step = undefined;
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} else {
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throw err;
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}
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}
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}
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if (this.current) {
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this.current.dispose();
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}
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}
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async showQuickPick<T extends QuickPickItem, P extends QuickPickParameters<T>>({ title, step, totalSteps, items, activeItem, ignoreFocusOut, placeholder, buttons, shouldResume }: P) {
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const disposables: Disposable[] = [];
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try {
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return await new Promise<T | (P extends { buttons: (infer I)[] } ? I : never)>((resolve, reject) => {
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const input = window.createQuickPick<T>();
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input.title = title;
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input.step = step;
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input.totalSteps = totalSteps;
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input.ignoreFocusOut = ignoreFocusOut ?? false;
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input.placeholder = placeholder;
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input.items = items;
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if (activeItem) {
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input.activeItems = [activeItem];
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}
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input.buttons = [
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...(this.steps.length > 1 ? [QuickInputButtons.Back] : []),
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...(buttons || [])
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];
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disposables.push(
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input.onDidTriggerButton(item => {
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if (item === QuickInputButtons.Back) {
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reject(InputFlowAction.back);
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} else {
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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resolve((item as any));
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}
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}),
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input.onDidChangeSelection(items => resolve(items[0])),
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input.onDidHide(() => {
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(async () => {
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reject(shouldResume && await shouldResume() ? InputFlowAction.resume : InputFlowAction.cancel);
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})()
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.catch(reject);
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})
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);
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if (this.current) {
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this.current.dispose();
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}
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this.current = input;
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this.current.show();
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});
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} finally {
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disposables.forEach(d => d.dispose());
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}
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}
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async showInputBox<P extends InputBoxParameters>({ title, step, totalSteps, value, prompt, validate, buttons, ignoreFocusOut, placeholder, shouldResume }: P) {
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const disposables: Disposable[] = [];
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try {
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return await new Promise<string | (P extends { buttons: (infer I)[] } ? I : never)>((resolve, reject) => {
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const input = window.createInputBox();
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input.title = title;
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input.step = step;
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input.totalSteps = totalSteps;
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input.value = value || '';
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input.prompt = prompt;
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input.ignoreFocusOut = ignoreFocusOut ?? false;
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input.placeholder = placeholder;
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input.buttons = [
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...(this.steps.length > 1 ? [QuickInputButtons.Back] : []),
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...(buttons || [])
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];
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let validating = validate('');
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disposables.push(
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input.onDidTriggerButton(item => {
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if (item === QuickInputButtons.Back) {
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reject(InputFlowAction.back);
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} else {
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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resolve(item as any);
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}
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}),
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input.onDidAccept(async () => {
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const value = input.value;
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input.enabled = false;
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input.busy = true;
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if (!(await validate(value))) {
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resolve(value);
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}
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input.enabled = true;
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input.busy = false;
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}),
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input.onDidChangeValue(async text => {
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const current = validate(text);
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validating = current;
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const validationMessage = await current;
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if (current === validating) {
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input.validationMessage = validationMessage;
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}
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}),
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input.onDidHide(() => {
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(async () => {
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reject(shouldResume && await shouldResume() ? InputFlowAction.resume : InputFlowAction.cancel);
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})()
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.catch(reject);
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})
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);
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if (this.current) {
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this.current.dispose();
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}
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this.current = input;
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this.current.show();
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});
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} finally {
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disposables.forEach(d => d.dispose());
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}
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}
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}
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